The Black Hand of Fate, an international terrorist group, has constructed a secret base within the heart of a volcano. They have built a massive army of bio-engineered soldiers and genetic monsters to take over the world! You are the only one that can stop to their dastardly plans. You are the Blasting Agent!
Blasting Agent is a classic run & gun action-platformer that could have been home on classic 8-bit systems like the NES, Master System and Commodore 64. You will find tons of action, many different types of enemies with surprisingly smart AI, 6 extremely well-designed stages that are fun to replay over and over again, huge bosses, collectibles, hidden upgrades, unlockable power-ups, and a second harder game! Despite its old-school difficulty it never gets unfair: plenty of checkpoints, unlimited lives, and a level select screen will help all kinds of players overcome any obstacle.
- Action-packed, challenging and fun run&gun gameplay
- A variety of levels, enemies, and secrets
- Challenging and unique boss fights
- Collectible upgrades and power-ups
- Unlockable Hard Mode with costume rewards
Blasting Agent was developed by Axol Studio, an independent one-person game development studio founded in 2015 by Tim I Hely, based in St. Louis, Missouri. Tim has been making games since childhood starting with QuickBasic. He is dedicated to make fun and interesting quality games for everyone and is a proud supporter of the St. Louis Game Developer Co-op.
Originally released in December 2009 as a Flash game, the original Blasting Agent was one of the first games made with the first version of Flixel - an ActionScript 3 game framework. It was praised by fans and won 3rd place in Newground's Flixel February contest in 2010. Now the game has been converted over to HaxeFlixel, a cross-platform, open source, free game development framework, retouched, tweaked, and cleaned up to create the definitive version of this classic game.
We ported and published this little gem of an action game for Wii U and Nintendo 3DS in 2016.